AI Insights · Timothy · October 2023
Top 5 PVP Games Performance in Denmark for Q3 2023
Discover the performance trends of the top 5 PVP games in Denmark across iOS and Android platforms for the third quarter of 2023, based on Sensor Tower data.
In the third quarter of 2023, Denmark saw notable performance trends among the top 5 PVP games on a unified platform, combining iOS and Android data. Here’s a closer look at the weekly downloads, revenue, and active users for these popular titles.
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, peaking at around $155K at the end of June and gradually decreasing to approximately $105K by the end of September. The game’s weekly downloads also showed a downward trend, starting at over 4K in late June and dropping to just under 3K by the end of the quarter. However, the game maintained a strong base of weekly active users, with numbers ranging from approximately 519K to 568K, before settling at around 491K.
MONOPOLY GO! by Scopely, Inc. saw its weekly revenue fluctuate throughout the quarter, reaching a high of around $31K in early August and ending the quarter at approximately $21K. Weekly downloads for the game varied, peaking at 4K in early August and dropping to about 2.4K by the end of September. Weekly active users hovered around the 11K mark, with a slight decline towards the end of the quarter, finishing at around 9.6K.
Stumble Guys, also from Scopely, Inc., showed a mixed performance in weekly revenue, peaking at approximately $13.9K in late August and ending the quarter at about $10.7K. The game’s weekly downloads saw a spike in mid-August with 4.3K, before stabilizing around 2.3K towards the end of September. The weekly active users for Stumble Guys remained relatively stable, ranging from 37K to 40K, with a slight dip to around 29K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. experienced a notable increase in weekly revenue, starting at about $10K in late June and peaking at approximately $21.4K by the end of September. However, the game’s weekly downloads fluctuated significantly, with a notable drop from 3.6K in mid-August to just around 1.2K by the end of the quarter. Weekly active users saw growth, peaking at around 8.9K in late August, before settling at approximately 6.7K by the end of September.
Pokémon GO from Niantic, Inc. had a strong revenue performance, with a peak of around $163K in late August and ending the quarter at approximately $58K. The game’s weekly downloads remained relatively stable, ranging between 2.1K and 3K throughout the quarter. Pokémon GO maintained a robust active user base, with weekly active users peaking at 139K and ending the quarter at around 131K.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.